<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com) on Sat, 25 May 2013 05:11:09 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Blog</title><link>http://www.jamiecrothall.com/blog/</link><description></description><lastBuildDate>Sat, 02 Feb 2013 22:13:24 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com)</generator><item><title>An 8-Bit Guide to Outer Space</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Sat, 02 Feb 2013 21:52:30 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2013/2/2/an-8-bit-guide-to-outer-space.html</link><guid isPermaLink="false">1322135:15529964:32742113</guid><description><![CDATA[<p>&nbsp;I used to think. I used to enjoy thinking. Nowadays my every waking thought is filled with thins such as &ldquo;oh shit how am I gonna make our mortgage payment&rdquo;, but when I was younger I used to partake in recreational thinking, during which I came up with a few theories here and there. Some were based on convictions, others just a vague nonsensical idea fostered by my penchant for storytelling but never really given any true credence. Some I well and truly believed, but eventually dropped as my ideas evolved. I call these old ideas my &lsquo;Retired Theories&rsquo;, and I call this one...</p>
<p>&nbsp;&nbsp;<span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/title.jpg?__SQUARESPACE_CACHEVERSION=1359843230644" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">Space is scary. It&rsquo;s cold, averaging about -454 F (or -270 C if you&rsquo;re a socialist like me). It smells like burning metal (apparently). It&rsquo;s vast. It&rsquo;s a complete vacuum, where not an ounce of air could possibly exist, and with the oxygen sucked from your blood you would pass out in seconds, which would be a blessing as you would be spared the pain and onset of death as your lungs ruptured. Not to mention the fact that to even get into outer space you have pass through the upper atmosphere, which would make short work of you given that it can burn up sizeable meteorites. Outer space is the most inhospitable environment in all existence (that we know of) and it accounts for 99.99999999% of all said known existence. You kind of get the idea that it wasn&rsquo;t made with us in mind. It actually seems kind of half-assed, in terms of design flaws. Be it by some divine providence or a major underestimation by the profound mathematical calculation that is the purpose of all matter&hellip;.someone or something didn&rsquo;t want us leaving our Earthly bubble. Yet despite all odds, we did. And as fascinating as it is out there, it friggin&rsquo; sucks.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">I was playing Super Mario Brothers once when a though occurred to me.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Mario lives in his pre-ordained little world where cause and effect are very much limited and laid out in straight linear patterns, where the comings and goings of his existence are bound to a chosen set of rules and events. At the end of every level, after enduring the mundane trials of his spritely existence, he has to jump on a flag pole in order to complete his test. You know the drill. The higher up you get, the more points you earn.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">&nbsp;<span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic01.jpg?__SQUARESPACE_CACHEVERSION=1359842383693" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">There isn&rsquo;t a single one of us out there that didn&rsquo;t try to jump over the flag pole. Despite the odds, despite the impossibility of it all, we tried anyway. Why? Because we were burdened by our immense curiosity. Why be content with what we were TOLD was the end? Why accept the preordainment of our limitations? We wanted to see what was back there beyond that tiny little 8-bit castle, yet try as we may, we could not. We endured. We persisted. We failed. Repeatedly.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Until&hellip;</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic03.jpg?__SQUARESPACE_CACHEVERSION=1359842485250" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Ah Game Genie, you magnificent bastard. What more could a 13 year old gamer want, when living in an age where video games actually offered a challenge? You could just pop the triumph of technology in, punch in a few codes, and you could make your video game character do things the programmers simply never intended them to do. Things like never run out of ammo, walk through walls, and, oh&hellip;.say&hellip;.jump twice as high!</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic02.jpg?__SQUARESPACE_CACHEVERSION=1359842512568" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Yup, I did it. And you did too. That moment of exhilaration, akin to the awe of ground control when the lunar module touched down. The widening of the eyes, the swelling of the heart&hellip;what a wondrous step for boy-kind. And what did we find? An instant link into world 1-2? A whole new world? A huge reward for the inventive spirit of man?</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Nope.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">We saw this;</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic04.jpg?__SQUARESPACE_CACHEVERSION=1359842645061" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Lots and lots of this;</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic05.jpg?__SQUARESPACE_CACHEVERSION=1359842667019" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Nothing. Just the endless repetition of perpetual background scenery. It would just scroll relentlessly as your timer wore down, until&hellip;</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic06.jpg?__SQUARESPACE_CACHEVERSION=1359842695773" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">&hellip;time ran out. There was no turning back. There was nothing to be gained by going forward. You were doomed. Even if you did have enough time left on your finite timer you would eventually see the terrain transition into odd colours &ndash; clouds would be pink, grass would be orange. Why was this happening? Because the complexity of the technologically advanced central processor of the Nintendo Entertainment System was confused. This wasn&rsquo;t meant to happen. You were NOT supposed to jump over that pole. You were not meant to be here. And yet it happened, and it didn&rsquo;t&rsquo; know what to do about it, so it just threw the same old thing at you. Trees. Clouds. Whatever. You were violating its very core understanding of itself, so it spazzed out and fought back with random junk until you ran out of time and died.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Mario died in an inhospitable environment that probably wouldn&rsquo;t have existed if he hadn&rsquo;t ventured into the void in the first place.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Not with me? Let&rsquo;s update that a bit. Look at a game like Skyrim or Oblivion. It&rsquo;s a huge sandbox landmass that is free to explore, yet despite its immensity it has its limits. Programmers have to take a day off at some point, so the world in which you explore has to have a limit, even if it is made to look limitless. That&rsquo;s why you occasionally run into those invisible walls with that ominous message stating &ldquo;You cannot go this way, turn back!&rdquo;</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic07.jpg?__SQUARESPACE_CACHEVERSION=1359842727268" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Your path is finite, but they wanted to give the illusion that there was more, so they showed you more trees and landscape, with the promise of further lands, further population, further life beyond the place in which you stand. But what happens when you find a way to exploit the game and break past that invisible barrier, be it through cheat codes or persistent prodding to find a seam in the textures?</p>
<p style="margin-bottom: 0cm;">Just an endless expanse of trees and rock.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic08.jpg?__SQUARESPACE_CACHEVERSION=1359842749666" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">The further you went, the worse it got. Nothing but bland&hellip;boring&hellip;.rock&hellip;.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic09.jpg?__SQUARESPACE_CACHEVERSION=1359842790269" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">And you realized it was a lie. It didn&rsquo;t really exist. The illusion was just there to make you think there was more. Yet when you managed to break past your limitations, you found the truth to be less than exciting. It looked like more promise of exploration. But it was just empty formless rock.</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;"><span class="full-image-block ssNonEditable"><span><img src="http://jamiecrothall.squarespace.com/storage/blogpic10.jpg?__SQUARESPACE_CACHEVERSION=1359842821842" alt="" /></span></span></p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">So there&rsquo;s nothing there. Does that daunt us? No. Well&hellip;not me, anyway. We still jump over that flagpole. We still break through those invisible barriers. We still find ways to break past the limits we were given, even when the spoils were not worth the effort. Even though there&rsquo;s nothing to be gained. Why? Because we&rsquo;re not supposed to. And isn&rsquo;t that the primary driver of mankind&rsquo;s determination?</p>
<p style="margin-bottom: 0cm;">&nbsp;</p>
<p style="margin-bottom: 0cm;">Perhaps an alternate moral to this story would be&hellip;if you wanna get something done, tell a geek he can&rsquo;t do it and then stand back.</p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-32742113.xml</wfw:commentRss></item><item><title>We're Swimming in Self-Published Books....is that ok?</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Mon, 26 Nov 2012 02:49:22 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/11/25/were-swimming-in-self-published-booksis-that-ok.html</link><guid isPermaLink="false">1322135:15529964:31369563</guid><description><![CDATA[<p>Interesting article on Forbes.com;</p>
<p><a style="font-size: 90%;" href="http://www.forbes.com/sites/davidvinjamuri/2012/08/15/publishing-is-broken-were-drowning-in-indie-books-and-thats-a-good-thing/" target="_blank">Publishing Is Broken, We're Drowning In Indie Books - And That's A Good Thing</a></p>
<p>by&nbsp;<a href="http://blogs.forbes.com/davidvinjamuri/">David Vinjamuri</a></p>
<p>I have to admit, I sway from thinking that Self-Publishing is the greatest revolution of industry since the Model T, to thinking it's the biggest cop-out that ever hit the arts and that I should be ashamed of myself.</p>
<p>Hey, I'm being honest.</p>
<p>This article helped me lean back to 'revolution'.</p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-31369563.xml</wfw:commentRss></item><item><title>3 Day Novel Contest 2012</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Fri, 24 Aug 2012 22:01:44 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/8/24/3-day-novel-contest-2012.html</link><guid isPermaLink="false">1322135:15529964:25139898</guid><description><![CDATA[<p>We're just about there - the 2012 3 Day Novel Contest.</p>
<p><a href="http://www.3daynovel.com/" target="_blank">http://www.3daynovel.com/</a></p>
<p>This will be my 7th attempt/entry.</p>
<p>My outline is almost complete, and my story has only a tentative title right now - 'Whimsy'.</p>
<p>It'll change.</p>
<p>This year has been different for me. &nbsp;Normally I give myself a 3 Day Novel break between January, when the results come in and my hopes are dashed, and roughly March when I start to think about what I want to do for the next upcoming contest. &nbsp;I normally spend a good six months plotting and planning my story into exact methodical plan....which still ends up altering completely once I start writing on the weekend.</p>
<p>This year, however, I spent my March building this site and prepping past 3 Day Novel entries as ebooks to be posted and self-published. &nbsp;It wasn't until about June that I realized I needed to give it some thought. &nbsp;I had a few old ideas rattling around, but most of those were beginnings without ends or ends without beginnings, or middles with neither a head nor a tail. &nbsp;Try as I may, the creative juices were not conjuring any missing peices, and I even toyed with Frankenstein'ing two of these vague ideas together.</p>
<p>Nevertheless, it just wasn't working. &nbsp;I was about to give up, however I had already paid my entry fee in an attempt to stop myself from bailing out. &nbsp;Besides...I can't imagine NOT doing it! &nbsp;So I persevered.</p>
<p>And I have my idea. &nbsp;It has a beginning and an end. &nbsp;And a middle! &nbsp;And while it may not be as deep, profound, or momentous as my other entries were (intended to be), it nonetheless promises to be fun to write, and hopefully an enjoyable read.</p>
<p>Fingers crossed!</p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-25139898.xml</wfw:commentRss></item><item><title>New eBook Published - 'Prospero'</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Tue, 22 May 2012 23:38:00 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/5/22/new-ebook-published-prospero.html</link><guid isPermaLink="false">1322135:15529964:16400025</guid><description><![CDATA[ta da!]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-16400025.xml</wfw:commentRss></item><item><title>New eBook Published - 'Tinker'</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Fri, 04 May 2012 00:26:06 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/5/3/new-ebook-published-tinker.html</link><guid isPermaLink="false">1322135:15529964:16115922</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.jamiecrothall.com/storage/tinkerpromo.jpg?__SQUARESPACE_CACHEVERSION=1336091219373" alt="" /></span></span>My new ebook, 'Tinker', has just been published via Smashwords!</p>
<p><a href="http://www.jamiecrothall.com/tinker/">Check out the sub-section for more details!</a></p>
<p>&nbsp;</p>
<p>**Note**</p>
<p>I've also added a link to a YouTube playlist - music that inspired the story!</p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-16115922.xml</wfw:commentRss></item><item><title>Daedalian Muse on Indies Unlimited's 'Sneak Peek'</title><category>ebooks</category><category>indie</category><category>indies</category><category>spotlight</category><dc:creator>Jamie Crothall</dc:creator><pubDate>Tue, 01 May 2012 19:07:00 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/5/1/daedalian-muse-on-indies-unlimiteds-sneak-peek.html</link><guid isPermaLink="false">1322135:15529964:16082582</guid><description><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span><a href="http://www.indiesunlimited.com/2012/04/30/sneak-peek-daedalian-muse-by-jamie-crothall/" target="_blank"><img style="width: 300px;" src="http://jamiecrothall.squarespace.com/storage/sneakpeekdm.jpg?__SQUARESPACE_CACHEVERSION=1335899552921" alt="" /></a></span></span>&nbsp;My ebook 'Daedalian Muse' is currently featured on 'Indies Unlimited' in their <em>"Sneak Peek"</em> section.&nbsp;</p>
<p>Check it out, make a comment, and browse around the rest of the site while you're there.</p>
<p>There's a lot of great independent talent kickin' around there, and I'm doing my best to throw my lot in with them.</p>
<p><a href="http://www.indiesunlimited.com/2012/04/30/sneak-peek-daedalian-muse-by-jamie-crothall/" target="_blank">Click here to visit the site!</a></p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-16082582.xml</wfw:commentRss></item><item><title>My eBook Trailer for 'Daedalian Muse'</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Mon, 30 Apr 2012 22:38:10 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/4/30/my-ebook-trailer-for-daedalian-muse.html</link><guid isPermaLink="false">1322135:15529964:16070294</guid><description><![CDATA[<p>Well it took a bit of work, but I've completed my first ebook trailer for 'Daedalian Muse'.</p>
<p>Check it out! &nbsp;'Like' it and comment on it! &nbsp;Or dislike it and comment on it. &nbsp;Just be constructive in your criticism. &nbsp;That's all an aspiring writer can ask for. &nbsp;;p</p>
<p><iframe width="420" height="315" src="http://www.youtube.com/embed/eGBYL51HSDE" frameborder="0" allowfullscreen></iframe></p>]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-16070294.xml</wfw:commentRss></item><item><title>Writer's Weekly - Spring Contest Status: "uh oh"</title><category>contests</category><category>writing</category><dc:creator>Jamie Crothall</dc:creator><pubDate>Sun, 29 Apr 2012 00:24:28 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/4/28/writers-weekly-spring-contest-status-uh-oh.html</link><guid isPermaLink="false">1322135:15529964:16048111</guid><description><![CDATA[About a month ago I signed up for the Writer's Weekly Spring Contest.

A five dollar entry fee, and on the pre-determined weekend they will send you a theme and target word count, and 24-hours to meet both criteria.

Well I received my criteria today at noon....and at 8:26pm I've yet to write a word.

I'm not worried.  I don't think so, anyway.]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-16048111.xml</wfw:commentRss></item><item><title>eBook Reviews and Reviewers</title><category>bloggers</category><category>ebooks</category><category>reviewers</category><category>reviews</category><category>reviews</category><dc:creator>Jamie Crothall</dc:creator><pubDate>Sat, 14 Apr 2012 21:31:51 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/4/14/ebook-reviews-and-reviewers.html</link><guid isPermaLink="false">1322135:15529964:15849498</guid><description><![CDATA[In the traditional publishing industry, advanced reviews can make or break a book before it is even released.  Publishers and publicists pander to reviewers, from the New York Times to the small time rags, offering free copies in exchange for a review - with fingers crossed that it is positive enough to grace the dust-jacket (you know, that place where they spam you with reviews instead of actually telling you what the book is about).

It's very similar in the ebook trade, only on a much smaller scale.  We forgo big business and the media industry and instead rely on those with a passion for reading.  There is a wealth of bloggers out there who devour books and review them, many of whom specialize in independent self-published books and ebooks.  It's a 'you scratch my back and I'll scratch yours' cycle - they are provided with free material and in exchange they will add it to their review pile, ultimately giving an honest review.

Emphasis on 'honest'.]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-15849498.xml</wfw:commentRss></item><item><title>File-Sharing Has Spoiled Me...</title><dc:creator>Jamie Crothall</dc:creator><pubDate>Sat, 07 Apr 2012 16:12:00 +0000</pubDate><link>http://www.jamiecrothall.com/blog/2012/4/7/file-sharing-has-spoiled-me.html</link><guid isPermaLink="false">1322135:15529964:15753841</guid><description><![CDATA[Hola!

This post isn't really book-related (or ebook related, or writing related), but it is about something I've noticed lately.

How many times have you surfed the internet, saw a picture you thought was snazzy, and did the whole right-click-and-save thing?  Right now on my personal Facebook page I have a cartoon-ized image of the Firefly crew as my 'cover' image that I found and saved on a website I now completely fail to recall.

Fonts too, to a degree.  Ever been working on an image or a paper and wanted something a little snazzier than normal?  You go to a free font site and download to your heart's content.  It's all so easy!

But what about when you want to use these items for legitimate purposes?]]></description><wfw:commentRss>http://www.jamiecrothall.com/blog/rss-comments-entry-15753841.xml</wfw:commentRss></item></channel></rss>